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Yayın THE MUSEUM OF ME: A VISUAL PRESENTATION OF YOUR ONLINE SOCIAL LIFE ON FACEBOOK(MEDIMOND S R L, 2012) Ekim, Berna; Kucukerdogan, R; Zeybek, I; Yengin, DIn recent years, with the growing popularity of social media - a new form of online interaction and communication service - has emerged. The aim is to help users create their own content, keep in touch with other people, share knowledge and information and express their own opinions. There has been a growing interest in developing various applications for social network users to contact with other social network users virtually and to create a visual archive in the digital era. Especially, Facebook - the pre-dominant social network nowadays - has been very successful in developing a great variety of applications where the users are able to extend their connections and exchange more information under the additional application categories like business, politics, education, social activities, entertainment, medical etc. This paper aims to provide a visual and an eclectic analysis of the "The Museum of Me" application, which is developed as an entertainment application by Intel Corporation for Facebook. This application is a virtual tour for everyone who wishes to create, visit and share a digitally created personal exhibition in a museum and/or an art gallery on Facebook. The exhibits are composed of the visuals recollecting the transactions of the user's online social life created by way of gathering visual data based on the most recent and visited applications, profiles, viewed photographs, videos and such. Examples and demonstrations of the aforesaid application will be presented on how and due to which parameters the relevant visuals are chosen and how the user interface of the application is designed.Yayın VERNACULAR CREATIVITY AND NEW MEDIA: ISTOCKPHOTO(Istanbul Kultur Univ, 2011) Yengin, D.; Ekim, BernaGlobalization or McLuhan's Global Village concept is increasingly getting a clearest shape. Along with globalization, communication mediums are also developing. They have the qualities of being digital, interactive, and virtual and are thus new mediums of communication. Due to these qualities, communication mediums are changing form and are being used by network societies. These mediums also influence individual creativity due to their interactive use. Individuals can create and share their own visual designs, especially when employing social networks. Creativity differs from person to person, as it does from region to region. In this study, visual designs created with new media will be examined and the concept of vernacular creativity will be defined and explained. The social network istockphoto will be used as an example for analysis. According to this example, this study will be delivered with qualitative and quantitative methods.Yayın A VIDEO PROJECTION MAPPING CONCEPTUAL DESIGN AND APPLICATION: YEKPARE(Istanbul Kultur Univ, 2011) Ekim, BernaCan recent developments in video projection techniques aid us in finding new ways of expressing our creativity and creative audio-visual works on a new surface other than the screen? Video Mapping is one of the newest video projection techniques that are used to turn almost any surface into a dynamic video display. The aim of video mapping is to create a physical illusion of images by combining audio-visual elements. Most of the mapping projects are used in fashion shows, corporate events, concerts and theatrical performances. Lately a new trend of video mapping system is being used on architectural and historical structures, buildings and displayed in public spaces to reach a wider audience. This paper will focus on 3 aspects of video mapping and its application; 1) the technical aspects of video mapping and its tools. 2) the conceptual development of the project YEKPARE and the application of video mapping on Haydarpasa Terminal within the Istanbul 2010 European Capital of Culture events. 3) the feedback from the audiences who have experienced the performance and the effects of video mapping.