Play, game and gamification: for a new analytic perspective on culture

dc.contributor.authorWagner, Peter
dc.contributor.editorKarakulakoğlu, Selva Ersöz
dc.contributor.editorScifo, Salvatore
dc.date.accessioned2024-07-12T21:24:27Z
dc.date.available2024-07-12T21:24:27Z
dc.date.issued2014en_US
dc.departmentMaltepe Üniversitesi, Rektörlüken_US
dc.description.abstractThis paper is concerned with perspectives on how gamification has changed the way of working, living and participating in public discourses and how it can be used as a view on society and human-beings within. Starting from sociological game theory ot Huizinga and Callois the contribution will lead to the new ludologists and games studies which emerged in the last decade. By analyzing developments in game and society and positions of ludology..en_US
dc.identifier.citationWagner, P. (2014). Play, game and gamification: for a new analytic perspective on culture. Karakulakoğlu, S.E. ve Scifo, S. (ed.). 2014 Istanbul International Communication Student Congress içinde (58-58 ss.). İstanbul: Maltepe Üniversitesi.en_US
dc.identifier.endpage58en_US
dc.identifier.isbn978-975-6760-59-8
dc.identifier.startpage58en_US
dc.identifier.urihttps://hdl.handle.net/20.500.12415/5577
dc.language.isoenen_US
dc.publisherMaltepe Üniversitesien_US
dc.relation.ispartof2014 Istanbul International Communication Student Congressen_US
dc.relation.publicationcategoryUluslararası Konferans Öğesi - Başka Kurum Yazarıen_US
dc.rightsAttribution-NonCommercial-NoDerivs 3.0 United States*
dc.rightsinfo:eu-repo/semantics/openAccessen_US
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/3.0/us/*
dc.snmzKY06589
dc.subjectGamesen_US
dc.subjectGamificationen_US
dc.subjectGame theoryen_US
dc.titlePlay, game and gamification: for a new analytic perspective on cultureen_US
dc.typeConference Object
dspace.entity.typePublication

Dosyalar