THE MUSEUM OF ME: A VISUAL PRESENTATION OF YOUR ONLINE SOCIAL LIFE ON FACEBOOK
dc.authorid | 0000-0003-1147-698X | en_US |
dc.contributor.author | Ekim, Berna | |
dc.contributor.editor | Kucukerdogan, R; Zeybek, I; Yengin, D | |
dc.date.accessioned | 2024-07-12T22:02:42Z | |
dc.date.available | 2024-07-12T22:02:42Z | |
dc.date.issued | 2012 | en_US |
dc.department | Maltepe Üniversitesi, Rektörlük | en_US |
dc.description | International Congress on Visual Culture - New Approaches in Communication, Arts and Design Digitalization (VISUALIST) -- MAR 07-09, 2012 -- Istanbul, TURKEY | en_US |
dc.description.abstract | In recent years, with the growing popularity of social media - a new form of online interaction and communication service - has emerged. The aim is to help users create their own content, keep in touch with other people, share knowledge and information and express their own opinions. There has been a growing interest in developing various applications for social network users to contact with other social network users virtually and to create a visual archive in the digital era. Especially, Facebook - the pre-dominant social network nowadays - has been very successful in developing a great variety of applications where the users are able to extend their connections and exchange more information under the additional application categories like business, politics, education, social activities, entertainment, medical etc. This paper aims to provide a visual and an eclectic analysis of the "The Museum of Me" application, which is developed as an entertainment application by Intel Corporation for Facebook. This application is a virtual tour for everyone who wishes to create, visit and share a digitally created personal exhibition in a museum and/or an art gallery on Facebook. The exhibits are composed of the visuals recollecting the transactions of the user's online social life created by way of gathering visual data based on the most recent and visited applications, profiles, viewed photographs, videos and such. Examples and demonstrations of the aforesaid application will be presented on how and due to which parameters the relevant visuals are chosen and how the user interface of the application is designed. | en_US |
dc.description.sponsorship | Istanbul Kultur Univ, Fac Art & Design | en_US |
dc.identifier.endpage | 106 | en_US |
dc.identifier.isbn | 978-88-7587-647-0 | |
dc.identifier.startpage | 98 | en_US |
dc.identifier.uri | https://hdl.handle.net/20.500.12415/9167 | |
dc.identifier.wos | WOS:000308712800013 | en_US |
dc.identifier.wosquality | N/A | en_US |
dc.indekslendigikaynak | Web of Science | |
dc.institutionauthor | Ekim, Berna | |
dc.language.iso | en | en_US |
dc.publisher | MEDIMOND S R L | en_US |
dc.relation.ispartof | VISUALIST 2012: INTERNATIONAL CONGRESS ON VISUAL CULTURE NEW APPROACHES IN COMMUNICATION, ART AND DESIGN DIGITALIZATION | en_US |
dc.relation.publicationcategory | Konferans Öğesi - Uluslararası - Kurum Öğretim Elemanı | en_US |
dc.rights | info:eu-repo/semantics/closedAccess | en_US |
dc.snmz | KY08676 | |
dc.subject | Visualization | en_US |
dc.subject | Social media | en_US |
dc.subject | Virtual museum application | en_US |
dc.subject | en_US | |
dc.title | THE MUSEUM OF ME: A VISUAL PRESENTATION OF YOUR ONLINE SOCIAL LIFE ON FACEBOOK | en_US |
dc.type | Conference Object | |
dspace.entity.type | Publication |