THE MUSEUM OF ME: A VISUAL PRESENTATION OF YOUR ONLINE SOCIAL LIFE ON FACEBOOK

dc.authorid0000-0003-1147-698Xen_US
dc.contributor.authorEkim, Berna
dc.contributor.editorKucukerdogan, R; Zeybek, I; Yengin, D
dc.date.accessioned2024-07-12T22:02:42Z
dc.date.available2024-07-12T22:02:42Z
dc.date.issued2012en_US
dc.departmentMaltepe Üniversitesi, Rektörlüken_US
dc.descriptionInternational Congress on Visual Culture - New Approaches in Communication, Arts and Design Digitalization (VISUALIST) -- MAR 07-09, 2012 -- Istanbul, TURKEYen_US
dc.description.abstractIn recent years, with the growing popularity of social media - a new form of online interaction and communication service - has emerged. The aim is to help users create their own content, keep in touch with other people, share knowledge and information and express their own opinions. There has been a growing interest in developing various applications for social network users to contact with other social network users virtually and to create a visual archive in the digital era. Especially, Facebook - the pre-dominant social network nowadays - has been very successful in developing a great variety of applications where the users are able to extend their connections and exchange more information under the additional application categories like business, politics, education, social activities, entertainment, medical etc. This paper aims to provide a visual and an eclectic analysis of the "The Museum of Me" application, which is developed as an entertainment application by Intel Corporation for Facebook. This application is a virtual tour for everyone who wishes to create, visit and share a digitally created personal exhibition in a museum and/or an art gallery on Facebook. The exhibits are composed of the visuals recollecting the transactions of the user's online social life created by way of gathering visual data based on the most recent and visited applications, profiles, viewed photographs, videos and such. Examples and demonstrations of the aforesaid application will be presented on how and due to which parameters the relevant visuals are chosen and how the user interface of the application is designed.en_US
dc.description.sponsorshipIstanbul Kultur Univ, Fac Art & Designen_US
dc.identifier.endpage106en_US
dc.identifier.isbn978-88-7587-647-0
dc.identifier.startpage98en_US
dc.identifier.urihttps://hdl.handle.net/20.500.12415/9167
dc.identifier.wosWOS:000308712800013en_US
dc.identifier.wosqualityN/Aen_US
dc.indekslendigikaynakWeb of Science
dc.institutionauthorEkim, Berna
dc.language.isoenen_US
dc.publisherMEDIMOND S R Len_US
dc.relation.ispartofVISUALIST 2012: INTERNATIONAL CONGRESS ON VISUAL CULTURE NEW APPROACHES IN COMMUNICATION, ART AND DESIGN DIGITALIZATIONen_US
dc.relation.publicationcategoryKonferans Öğesi - Uluslararası - Kurum Öğretim Elemanıen_US
dc.rightsinfo:eu-repo/semantics/closedAccessen_US
dc.snmzKY08676
dc.subjectVisualizationen_US
dc.subjectSocial mediaen_US
dc.subjectVirtual museum applicationen_US
dc.subjectFacebooken_US
dc.titleTHE MUSEUM OF ME: A VISUAL PRESENTATION OF YOUR ONLINE SOCIAL LIFE ON FACEBOOKen_US
dc.typeConference Object
dspace.entity.typePublication

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