Use of serious games for studying supply chain management

dc.contributor.authorKobzar, Anna
dc.contributor.authorMasliuk, Nataliia
dc.contributor.editorKüçük, Burak
dc.contributor.editorUğur, Merve
dc.date.accessioned2024-07-12T21:23:16Z
dc.date.available2024-07-12T21:23:16Z
dc.date.issued2014en_US
dc.departmentMaltepe Üniversitesi, Rektörlüken_US
dc.description.abstractA game is a structured playing, usually undertaken for enjoyment and sometimes used as an educational tool. Games are distinct from work, which is usually carried out for remuneration, and from art, which is more often an expression of aesthetic or ideological elements. Educational games have been developed for use in education. They have their own distinct structure, goals, and the results Find practical application in life. These characteristics distinguish them from the entertaining games. Serious games are often used for non-formal education and adulI educa|ion. but in the field of higher education, they are not very popular. Educational simulation - is highly structured scenarios that contain an elaborate system of rules, policies and tasks...en_US
dc.identifier.citationKobzar, A. ve Masliuk, N. (2014). Use of serious games for studying supply chain management. Küçük, B. ve Uğur, M. (ed.). 2014 Istanbul International Economics and Administrative Sciences Student Congress içinde (6-7 ss.). İstanbul: Maltepe Üniversitesi.en_US
dc.identifier.endpage7en_US
dc.identifier.isbn978-975-6760-63-5
dc.identifier.startpage6en_US
dc.identifier.urihttps://hdl.handle.net/20.500.12415/5557
dc.language.isoenen_US
dc.publisherMaltepe Üniversitesien_US
dc.relation.ispartof2014 Istanbul International Economics and Administrative Sciences Student Congressen_US
dc.relation.publicationcategoryUluslararası Konferans Öğesi - Başka Kurum Yazarıen_US
dc.rightsAttribution-NonCommercial-NoDerivs 3.0 United States*
dc.rightsinfo:eu-repo/semantics/openAccessen_US
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/3.0/us/*
dc.snmzKY06633
dc.subjectSerious gamesen_US
dc.subjectSupply chain managementen_US
dc.subjectStructured playingen_US
dc.subjectEducational communityen_US
dc.titleUse of serious games for studying supply chain managementen_US
dc.typeConference Object
dspace.entity.typePublication

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